Lilgap Rèn-nav has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 11°C (51°F). Lilgap Rèn-nav receives an average of 166 cm/y (65 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Rèn-nav covers an area of nearly 85 km2 (34 mi2), and an average elevation of 4636 m (15209 ft) above sea level.
Overview
Lilgap Rèn-nav was founded durring the early 12th century in summer of the year 1107, by Cú̄̌sh Gaw̄̄b 'Dixon Bug' Ha̋g Cō̄kī Joida̋ch. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Cú̄̌sh Gaw̄̄b 'Dixon Bug' Ha̋g Cō̄kī Joida̋ch.
Lilgap Rèn-nav was built using the conventions of KLEO durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Lilgap Rèn-nav is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Lilgap Rèn-nav is buildings are arranged arrounded highly ordered system of restrictive paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Lilgap Rèn-nav's would-be-castle fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
A look around Lilgap Rèn-nav seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.
Civic Infrastructure
Lilgap Rèn-nav possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Lilgap Rèn-nav has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Lilgap Rèn-nav has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Rèn-nav. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Rèn-nav's parks.
Lilgap Rèn-nav has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Rèn-nav.
Lilgap Rèn-nav has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Lilgap Rèn-nav has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Lilgap Rèn-nav has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Lilgap Rèn-nav has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Lilgap Rèn-nav has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilgap Rèn-nav has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilgap Rèn-nav has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Rèn-nav's public wards, blessings, and other arcane systems.
Lilgap Rèn-nav has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Lilgap Rèn-nav possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Rèn-nav's grid is powered by a direct leyline tap.
Lilgap Rèn-nav's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Lilgap Rèn-nav has a first rate hospital which caters to anyone in need of long term medical care.
Lilgap Rèn-nav has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Lilgap Rèn-nav has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Rèn-nav's natural decorations nor waterways.
Lilgap Rèn-nav has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Lilgap Rèn-nav has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Lilgap Rèn-nav has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Lilgap Rèn-nav's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..
=In Lilgap Rèn-nav when drawing, it's impossible to draw an imperfect circle.
The Leaf Ray near Lilgap Rèn-nav are known to be a mutant strain of the creature.
Lilgap Rèn-nav's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Summoning energies of tier 1 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 38
Farmers: 58
Farm Laborer: 120
Hunters: 62
Milk Maids: 52
Ranchers: 24
Ranch Hands: 54
Shepherds: 48
Farmland: 82719 m2
Cattle and Similar Creatures: 5118
Poultry: 61425
Swine: 4095
Sheep: 204
Goats: 40
Horses, Mounts, and Beasts of Burden: 2047
Craftsmen
Arms and Toolmakers: 42
Blacksmiths: 45
Bookbinders: 27
Buckle-makers: 28
Cabinetmakers: 48
Candlemakers: 75
Carpenters: 59
Clothmakers: 51
Coach and Harness Makers: 21
Coopers: 52
Copper, Brass, Tin, Zinc, and Lead Workers: 28
Copyists: 20
Cutlers: 17
Fabricworkers: 47
Farrier: 124
Furriers: 13
Glassworkers: 78
Gunsmiths: 45
Harness-Makers: 19
Hatters: 42
Hosiery Workers: 14
Jewelers: 23
Leatherwrights: 48
Locksmiths: 19
Matchstick makers: 33
Musical Instrument Makers: 30
Painters, Structures and Fixtures: 26
Paper Workers: 31
Plasterers: 27
Pursemakers: 34
Roofers: 20
Ropemakers: 20
Rugmakers: 19
Saddlers: 37
Scabbardmakers: 45
Scalemakers: 21
Scientific, Surgical, and Optical Instrument Makers: 13
Sculptors, Structures and Fixtures: 19
Shoemakers: 20
Soap and Tallow Workers: 74
Tailors: 141
Tanners: 26
Upholsterers: 28
Watchmakers: 26
Weavers: 56
Whitesmiths: 16
Merchants
Adventuring Goods Retellers: 14
Arcana Sellers: 14
Beer-Sellers: 28
Booksellers: 33
Butchers: 51
Chandlers: 51
Chicken Butchers: 59
Entrepreneurs: 21
Fine Clothiers: 53
Fishmongers: 55
Florists: 12
Potion Sellers: 34
Resellers: 85
Spice Merchants: 28
Wine-sellers: 40
Wheelwright: 32
Woodsellers: 19
Service workers
Bakers: 107
Barbers: 87
Coachmen: 28
Cooks: 93
Doctors: 45
Gamekeepers: 34
Grooms: 18
Hairdressers: 70
Healers: 63
Housekeepers: 51
Housemaids: 120
House Stewards: 62
Inns: 19
Laundry maids: 35
Maidservants: 78
Nursery Maids: 37
Pastrycooks: 75
Restaurateur: 102
Tavern Keepers: 102
Specialized Laborer
Ashworkers: 27
Bleachers: 18
Chemical Workers: 11
Coal Heavers: 38
In-Town Couriers: 47
Long Haul Couriers: 49
Dockyard Workers: 40
Gas Workers: 9
Hay Merchants: 16
Leech Collectors: 54
Millers: 44
Miners: 49
Oilmen and Polishers: 31
Postmen: 46
Pure Finder: 25
Skinners: 60
Sugar Refiners: 11
Tosher: 33
Warehousemen: 63
Watercarriers: 44
Watermen, Bargemen, etc.: 62
Skilled Laborers
Accountants: 25
Alchemist: 30
Clerk: 41
Dentists: 19
Educators: 53
Engineers: 29
Gardeners: 21
Mages: 15
Plumbers: 22
Pharmacist: 24
Professors: 8
Scientists: 14
Wizards: 8
Civil Servants
Adventurers: 19
Bankers: 28
Civil Clerks: 45
Civic Iudex: 22
Consultants: 13
Exorcist: 47
Fixers: 24
Kami Clerk: 39
Landlords: 39
Lawyers: 25
Legend Keepers: 35
Militia Officers: 136
Monks, Monastic: 70
Monks, Civic: 66
Historian, Oral: 45
Historian, Textual: 23
Policemen, Sheriffs, etc.: 52
Priests: 93
Rangers: 28
Rat Catchers: 31
Scholars: 33
Spiritualist: 40
Slayers: 11
Storytellers: 95
Military Officers: 62
Cottage Industries
Brewers: 56
Comfort Services: 78
Enchanters: 22
Herbalists: 23
Jaminators: 68
Needleworkers: 66
Potters: 33
Preserve Makers: 58
Quilters: 29
Seamsters: 127
Spinners: 60
Tinker: 21
Weaver: 55
Artists
Actors: 22
Architects: 7
Bards: 31
Costumers: 12
Dancers: 24
Drafters: 13
Engravers: 16
Fine Furniture Carpenters: 10
Glaziers: 21
Inlayers: 19
Musicians: 56
Painters, Art: 10
Playwrights: 21
Sculptors, Art: 17
Wood Carvers: 78
Writers: 73
Produce Industries
Butter Churners: 75
Canners: 55
Cheesmakers: 75
Ice Merchants: 9
Millers: 37
Picklers: 36
Smokers: 26
Stockmakers: 22
Tobacconists: 33
Tallowmakers: 44
7765 of Lilgap Rèn-nav's population work within a Foundational Occupation.
418 work in Agriculture
1747 work as Craftsmen
629 work as Merchants
1226 work as Service Workers
777 work as General Laborers
309 work as Skilled Laborers
1121 work as Civil Servants
696 work in Cottage Industries
430 work as Artists
412 work in Produce Industries
11482 of Lilgap Rèn-nav's population do not work in a formal occupation, but do contribute to the local economy. 1228 (6%) are noncontributers.
Points of Interest
Lilgap Rèn-nav has a substantial mill pond located a short distance from town.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Lilgap Rèn-nav was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lilgap Rèn-nav lost 158 people, 192 livestock, and 38 buildings. The conflict ended after roughly 172, when members of Lilgap Rèn-nav's militia enacted an operation to destroy or capture a specific enemy general. The operation was complicated by extremely dangerous terrain, including unfamiliar and poisonous plants which many ate while foraging. The conflict ended with needing to break through the enemy's lines, which ended in victory for Lilgap Rèn-nav's forces. The war is remembered in legend by Lilgap Rèn-nav's bards, historians, and legend keepers.